NODE ONLINE  UPTIME 99.9% HEL // RYZEN 9 5950X // DDR4 // 1 GBPS
⚙ mod-heavy configs

When half
the game is mods.

Mods hammer RAM at startup, thrash disk on every world save, and leak memory over time. A shared VPS that was already marginal becomes unusable once you stack a 300-mod Forge pack on top of it. Bare metal handles it.

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What we run

Custom content, workshop addons, LUA gamemodes, Forge packs, Fabric packs — install whatever you need. It's your allocation.

game:// source
Garry's Mod
DarkRP, TTT, Prop Hunt, Murder, Sandbox, custom gamemodes. Custom LUA, workshop content, any addon. GMod's flexibility is its whole point — we don't restrict what runs on your server.
from £28/mo
6 GB RAW DDR4 · all gamemodes · custom LUA
game:// java
Modded Minecraft
Mid-weight Forge packs (RLCraft, SkyFactory, FTB) need 8 GB minimum to run without constant GC pauses. Heavy tech packs (ATM9, ATM10, Revelation) want 12-16 GB and will use every byte you give them.
from £34/mo
8–16 GB RAW DDR4 · Forge / Fabric / NeoForge
game:// java · heavy
Heavy Modpacks
ATM10, All the Mods 9, Greg's Construct, create-heavy packs. These need real heap space and fast disk for chunk generation. NVMe SSD means chunk generation doesn't stall the tick loop.
from £52/mo
12 GB RAW DDR4 · NVMe SSD · high JVM heap
game:// survival
Valheim + Mods
Vanilla Valheim is light. Stack Valheim Plus, Epic Loot, and a terrain overhaul and it's a different story. Mod conflicts and memory leaks are easier to manage when you have headroom to spare.
from £19/mo
4 GB RAW DDR4 · expandable
game:// custom
Custom Stacks
Running something non-standard — a fork, a private modpack, a game with a custom server binary? If it runs on Linux or Windows, we can run it. Email us the details.
Email us →
game:// any
Something else?
The hardware doesn't care what's running on it. Tell us the game, the mods, the expected load — you'll get a straight quote based on what you actually need, not the nearest package we had lying around.
Quote on request
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Why mods specifically expose bad hosting

Mods don't just increase baseline load. They expose every weakness a shared VPS has been hiding.

Mod loading is an I/O massacre
A heavy Forge pack loads hundreds of JAR files at startup. On a shared VPS that I/O goes through a network storage layer or a hypervisor queue competing with your neighbours. On direct NVMe SSD it's done before the VPS has finished queuing the first read.
RAM leaks need actual headroom
Mods leak. That's reality. On a VPS with 8 GB virtual RAM you hit the swap file within hours and the server dies. With physical DDR4 with real headroom, the server keeps running. Allocate 10 GB, the other 2 GB is a buffer. It's not magic — it's just having enough real RAM.
GC pauses need fast single-core
Java garbage collection stalls the tick loop. The faster the single-core speed, the shorter the pause. The 5950X's dedicated cores and 4.9 GHz boost clock keep GC pauses short enough that players don't notice them. On a shared Xeon you feel every one.
You install what you want
We don't have an approved mod list. We don't restrict workshop addons. We don't vet your LUA. It's your allocation — run whatever you need to run. If it breaks something, fix it; that's what root access is for.
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FAQ

How much RAM does a modded Minecraft server actually need?

Depends on the pack. Vanilla needs 2–4 GB. A mid-weight Forge pack (RLCraft, SkyFactory) needs 8 GB. Heavy tech packs (ATM9, ATM10) need 12–16 GB minimum and will use more if you give it.

We allocate physical DDR4 — you get what you're quoted, not a virtual share of it.

Can I run any GMod gamemode including custom LUA?

Yes. DarkRP, TTT, Prop Hunt, Murder, Sandbox, custom gamemodes — whatever you want. Custom LUA, workshop addons, custom content. It's your server.

Can I install my own modpacks including ones not on CurseForge?

Yes. Forge, Fabric, NeoForge, private modpacks, custom builds. You have full access to the server files. We don't restrict what software runs on an allocation you're paying for.

Why does mod loading lag on shared hosting?

Mod loading is I/O-intensive — hundreds of files being read at startup. On a shared VPS those reads go through a network-attached storage layer or a hypervisor I/O queue competing with other tenants. On bare metal with NVMe SSD, reads are direct. Server startup times drop dramatically.

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Other server types

config://
Demanding Servers →
ARK SA, Rust, Hytale. UE5 and high-tick survival — the games that kill shared VPS nodes.
config://
Persistent Servers →
Valheim, vanilla Minecraft, always-on worlds. Set it up once and forget about it.

Tell us what you're running.

Game, modpack or gamemode, expected player count. Real quote back, usually same day.

[email protected]